As you continue forward calmly, you barely manage to keep your composure. Searching methodically you find a small passage that you couldn’t see before… something changed? You aren’t sure… The passage leads into less stone and more… plastic? Almost as if this was an oldworld medical facility? The sound of tile cracking under every footstep…The air smells more like chemicals than dust or mold. Its becoming hard to breathe in here!
(You gain the [Drugged] condition for 4 hours. You take a 1d4 penalty on all rolls. Max Stacks 3. Enhanced/Agile Movement or The A La Menthe to Resist.)
You push yourself forward and continue to follow the passage until you come across a room… Open the door?
